Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Sunday, May 1, 2011

Introducing MAYA 2008


Introducing MAYA 2008
PDF | 627 Pages | 16.11 MB

Welcome to Introducing Maya 2008 and the world of computer-generated imagery (CGI). Whether you are new to 3D graphics or venturing into Autodesk’s powerhouse animation software from another 3D application, you’ll find this book a perfect primer. It introduces you to Maya and shows how you can work with Maya to create your art, whether it is animated or static in design.

This book explains workflow—not only how specific tasks are accomplished but why—that is, how they fit into the larger process of producing 3D animation. By doing that, these chapters should give you the confidence to venture deeper into Maya’s feature set on your own or using any of Maya’s other learning tools and books as a guide.


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Understanding 3D Animation Using Maya


Understanding 3D Animation Using Maya
PDF | 336 Pages | 18.24 MB

Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.

This well-integrated and produced volume covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial ‘concepts’ section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short.
This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users.


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